"...In all the time I was walking I only saw one other person." "You saw someone else?" said Sir Walter. "Oh, yes! At least I think it was a person. I saw a shadow moving along a white road that crossed the dark moor. You must understand that I was upon the bridge at the time and... Continue Reading →
Event 3 built on previous Strange LRP events, and on everything else that I have played, crewed, or run. I'm pleased with what we've achieved – crew and players together - and I am indebted to everyone for giving their time, money and/or patience, over the last three years. A chance to write for a... Continue Reading →
I dunno, maybe it was the end of 2011. It was the end of summer, and I got a phone call from Alex Graham and Mick Collins. They were running an event in a week or two, and wondered if I could have a look at their rules. The larp was called Carum, and I... Continue Reading →
I learned a lot in 2004. Enough to give me a larp ego. If you haven't experienced your larp ego...you have, and just don't realise it. I was quite certain that I had all the right ideas, if only I could put them into practice. I had started by thinking about rules, in the preceeding... Continue Reading →
I was really pleased with the catering I helped out with at Strange LRP, and my goodness there was some lovely play going on beyond the kitchen door. Jamie Hall was one of the writers, and when he wanted some space to put his story of later events; well, here's episode 1 of 5. A... Continue Reading →
I've been meaning to translate my favoured start for any set of larp rules into English from the original German for ages, and here's my best shot: "Roleplay, respond to the roleplay of others, and respect any response to your own."
MVEX is a tasklarp. Your character does tasks, tasks have consequences, they deal with them. In MVEX, gigantic monsters are destroying the cities of the world, and the players' task is to stop them. No, you can't stop all of them. Yes, every character has a deeper connection to some cities than most, hence conflict... Continue Reading →
Even by my low standards this month, this is a lazy, lazy post. It's simply three axes to contrast a "UK lrp" with a "Nordic larp".It's not developed any more than that. It doesn't even define the 6 axis-end points, really. It only kinda recognises that UK and Nordic folk are quite happily running larps... Continue Reading →