Iva Vávrová again - this time she's "The Legion girl" not the dancing person. This is about walking in the snow. Legion explores an episode in Czech history, of volunteers who had to fight their way home through Russia. It's walking while playing. https://www.youtube.com/watch?v=I3eZu5CxRfs To simulate marching 25 kilometres in the snow, we march them... Continue Reading →
#kp2018 liveblog: Deconstructing Hamlet
A larp based on "The Marxist burlesque" interpretation of Hamlet. Inside Hamlet is almost now a series of larps, a tradition of larps based on the tale of Hamlet, with a design that lurches from theft and plagiarism of design ideas from earlier incarnations and other larps. This is as much of its story as... Continue Reading →
#kp2018 liveblog: The lie of immersion
Day 2, and I've already missed one of the sessions I came here for. But this is two guys who are agile and lean startup coaches talking about the "lie of immersion". I mean, what's not to like. (Well, apart from the fact I use "immersion" to mean something entirely different to everyone else here...)... Continue Reading →
Immersive, interactive, in-character: larp edges into mainstream entertainment
The Peckforten Papers is a collection of writing about UK larp published by the Wychwood Press. You can buy it on Lulu should you wish, or get the pdf here. I wrote a bit for it in a stream-of-conscious sort of way, and it's down here so I don't lose it...
#kp2018: “Larp as a design tool…”
A side-conversation with a psychologist, a designer and a couple of other folk, which hit my professional life so directly, I wonder how much of my airfare I can get on to work's training budget... Maybe if I finish these scribblings into something coherent. Be there: ask the questions. "How are you feeling?" To use... Continue Reading →
#kp2018 liveblog: The literal mixing desk of larp.
Using sound and music in interesting fashions, we can tap into reactions and produce feelings in ways other media cannot. The design element of it is about the creation of these feelings intentionally. Anni Tolvanen talks about sound design in larp. Lack of design its *itself* a design choice, because your larp will have sounds.... Continue Reading →
#kp2018 liveblog: The costume grinch
This one I am here for on purpose. It's "How to hack for costume larps" - a cheat sheet for accessible costume larps. One of the speakers here is wearing layered black and a headscarf. *Now* I feel at home. Their disclaimers: Costuming is not reenactment. Costuming for larping is impression not accuracy Costuming is... Continue Reading →
#kp2018 liveblog: Connecting the blues and larp.
As I was on the way to "You look like I want to play with you", I helped someone open up a room for her talk. Turns out is was to be about Valley of Shadow which "which heavily relied on blues dancing as a communication tool." I explained I knew the perfect people to... Continue Reading →
#kp2018 liveblog: running a realm
Caught a bit of this. largely by accident. Lessons from an Ars Magica table-top... A Kingdom-sim. Immersionist-simulationist in style. An epoch game! 15 real years in the playing. Three players, one GM, "all three to become king and die. " , in three eras of kingship, with players returning as important advisors to the realm.... Continue Reading →
#kp2018 liveblog: Spaces in between…
John Shockley points out he is old, and has been lrping for 32 years, outside the UK for the last two and a half.... He noted a point of commonality - the spaces in between. Common to UK-tradition and Nordic tradition, he thinks. He has no answer. He wants a thinking. The fundamental assumption -... Continue Reading →