All for encryption

I can't recall the first time I used cryptography in a larp, but it was a good 20 years ago. Some players like the puzzle solving, some don't, no-one likes struggling with something that for plot reasons is actually impossible. Tricksy.Experience suggests the simplest cipher - the Caesar - is easily breakable in a field... Continue Reading →

Odyssey for Larpgeist

Follows an article written for larpgeist magazine in 2011... I can't find it on the Internet anywhere, so here it goes. Publish. It's a bit dated, but then it was 8 years ago.

More from the tombs…

Some more thinking about Odyssey from the files of the Wayback Machine, this time from Ian Andrews and myself. Apparently, we thought it was a game back then.

Crewing The Quota: guest post by Erin Marsh

Another crew experience.... "It is a Thursday afternoon, sunny, warm. I am not outside soaking it up, instead I’m elbows deep in a suitcase, rummaging through someone’s underwear looking for chocolate and hard drugs." "Fake drugs, just to put that out there - tic tacs or sugar in little baggies, usually. I am crewing an... Continue Reading →

Playing the Quota: guest post by Julian Lynch

First post I've seen from the player perspective. "So, the Quota... it was a very interesting experience. Type 2 fun indeed." "For those who don't know it was a very Nordic lrp based around being in an immigration detention centre trying to get out of an economically and politically collapsing England and into Wales. The... Continue Reading →

Blog at

Up ↑