The hole in my tooth.

I am trying to get better at the habit of grabbing bits of Facebook, and sticking them here with a few more additional thoughts, so I can find them later. Here's another. Once upon a time in Facebookland, Mr Andy Raff said.... When creating a fantastic setting it is okay for some of your elements to... Continue Reading →

Joining the dots.

I wrote a bit about stories in larp a while ago then along comes Ian Thomas and absolutely smashes it with this piece. It starts with the observation that larp is about the stories afterwards. About the froth, if you will. That's when I started waving my cheerleader's pom-poms. Then it suggests a bit of practice: why not start your... Continue Reading →

As a descriptor. LRP is closer to "sport" than "role-playing game". This is because club games, 30 person intense interactives, and fest LRPs are actually entirely different experiences lumped together by a couple of basic shared attributes. (From a Facebook post by Mr Andy Raff. Probably friends-only, but I figure he won't mind if I put it here... Continue Reading →

Game on.

I’ve lived the development of Empire for close on two years. Nothing like the top bods, in time or effort, but I reckon 30k of the words are at least mostly mine – and I never expected to be able to say that about a project. I’ve been generously given a producer credit for a... Continue Reading →

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