Meet at the Midwinter Feast

I've said before how much I enjoy the "Tavern Quest" games run by Omen Star. It's the most marvellous lightweight lockdown experience of mutually agreed storytelling, based on some sketchy tropes nailed together with so much plagiarism that it counts as research. Your characters meet up the night before some momentous event, and play what... Continue Reading →

A Midwinter Night’s Dream

I really wasn't going to run a larp in 2020. I was going to play a lot of larp, learn a lot, then come back in 2021. Then came COVID, and lockdown, and no face-to-face larps at all after Avalon LARP Studios' "Midwinter". That was not quite sufficient for a year. I did a couple... Continue Reading →

All for encryption

I can't recall the first time I used cryptography in a larp, but it was a good 20 years ago. Some players like the puzzle solving, some don't, no-one likes struggling with something that for plot reasons is actually impossible. Tricksy.Experience suggests the simplest cipher - the Caesar - is easily breakable in a field... Continue Reading →

Odyssey for Larpgeist

Follows an article written for larpgeist magazine in 2011... I can't find it on the Internet anywhere, so here it goes. Publish. It's a bit dated, but then it was 8 years ago.

More from the tombs…

Some more thinking about Odyssey from the files of the Wayback Machine, this time from Ian Andrews and myself. Apparently, we thought it was a game back then.

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