All for design: the thoughtful one

I was going to get round to writing a design post for All For One.Now Ian Thomas has, and I don't need to. It's ace, and it's here. I've since written something that covers the same journey, but brings learning from All For One and Wing And A Prayer together.It's over here.

All for encryption

I can't recall the first time I used cryptography in a larp, but it was a good 20 years ago. Some players like the puzzle solving, some don't, no-one likes struggling with something that for plot reasons is actually impossible. Tricksy.Experience suggests the simplest cipher - the Caesar - is easily breakable in a field... Continue Reading →

Odyssey for Larpgeist

Follows an article written for larpgeist magazine in 2011... I can't find it on the Internet anywhere, so here it goes. Publish. It's a bit dated, but then it was 8 years ago.

More from the tombs…

Some more thinking about Odyssey from the files of the Wayback Machine, this time from Ian Andrews and myself. Apparently, we thought it was a game back then.

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